Tutorial to create multilight with VrayLightSelect
Posted on 12 May 2012 by admin
VrayLightSelect: it does not contain information of Global Illumination, which means that there are only of direct lighting. This amounts to saying that also count on the pass to work your lighting completely denature the consistency of your computing global illumination .
So keep in mind that this is useful but it must be used for two reasons only, make a quick devlook before launching the final play subtly and components. It is therefore no question of relying only on it as I do in this tutorial.
- Read more (this post is in french)