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Minimal Vray Exterior: great training!

On cg-blog.com another complete trainings has been published: it’s MINIMAL EXTERIOR. Studying this training you’ll improve your knowldges to get the 5SRW Certification with V-Ray… and just to know, all students of CgBlog can access this exam for free!

In this moment Cg Blog is the only place in the web where a “V-Ray Licensed Instructor” (approved by Chaosgroup) shares his trainings. This is a really new scenary in the confused-tutorial’s-world, a good reason to trust in this project.

 

Bump and Displacement

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In this video tutorial there are the most important news on Bump Mapping and Displace Mapping in SketchUp

Watch It!

Chaos Group Ships V-Ray 2.0 for SketchUp

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25 New Features Target Speed, Lighting and Visualization Quality; 64-Bit Rendering, V-Ray RT for CPU and GPU, Plus Support for SketchUp 2013 Now Available

Sofia, Bulgaria – 16 September 2013 – With today’s launch of Chaos Group’s V-Ray 2.0 for SketchUp, the access designers have to faster rendering, better lighting tools, and more detail in complex scenes has reached new heights. It’s the biggest expansion to V-Ray for SketchUp’s rendering capabilities yet, and it’s all thanks to the help of a vast and very dedicated group of beta testers.

if you want to read more… click here

ZDepth

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How to create a Z-Depth channel and how to use that channel in post-processing to add a depth of field effect to an image.

Watch the video

Light Select

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VRayLightSelect – Render element to extract the contribution of individual lights

Watch This

Daylight set up in an interior scene – V-Ray + 3DS Max

vraylightsetup

How to create a simple day light setup using V-Ray and Autodesk 3ds Max.

Video Tutorial

V-Ray 2.0 for Maya Dispersion with V-Ray Material

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Use the new capabilities for wavelength dependent raytracing of the V-Ray core to create stunning close ups of refractive objectives with caustics that dazzle the eye.

Watch here

V-Ray RT GPU for 3ds Max demonstration while setting up shaders

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A short video demonstrating the performance of V-Ray RT GPU while setting up shaders. click here

V-Ray for C4D 1.8 announced.

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LAUBlab have announced a September release for the next version of V-Ray for Cinema 4D, using the V-Ray 2.45 core.

Check the following feature list published by LAUBlab:
*) marked features that don’t make it into the 1.8 in time will come short time after in smaller updates (1.8.x)
**) the v2.x (V-Ray 3 core) feature set given here from todays perspective. It is most likely to come, but can change. Regular updated info can be found in the official V-RayforC4D support forums:
forum.vrayforc4d.com/showthread.php?t=13698

click here for info

V-Ray 3.0 for Max – Beta Version

V-Ray3

New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade

Press Release:
Sofia, Bulgaria – September 4, 2013 – Chaos Group has announced the beta program for V-Ray 3.0 for 3ds Max – the most complete lighting, shading and rendering toolkit on the market. Everything an artist or full scale production team needs to tackle tight timelines comes standard with V-Ray 3.0. Beta testers will have direct access to the Chaos Group team, which will help make this artist-driven package even more appealing to VFX, arch-viz, and industrial design users in the coming months…

Click here for more info