Corona Render Course | Realistic Interiors

corona render course

The Corona Render course is finally ready. Corona is an amazing rendering engine, specific for Archviz, produced by Chaos Group: the same software house that distributes V-Ray. From Ciro Sannino – the 5SRW creator – here it comes a new course this time focused on micing Art and Technology.

> Rendering Course

V-Ray 2.0 for Maya with Interactive rendering on CPU&GPU

mayacpu-gpu

Advantage of the interactive rendering engine running on both CPUs and GPUs in V-Ray for Maya. This will not only boost your speed but will allow making changes on a fly and immediately applying them to the scene.

more info

V-Ray 2.4 for Maya released

VRay24Maya_560

Free update to V-Ray for Maya adds CUDA support to V-Ray RT as well as other improvements and bug fixes.

A new service pack for V-Ray for Maya is now available for download at the Chaos Group Downloads page. This is a free update for all V-Ray 2.0 for Maya customers.

continue to read here

V-Ray VFX and Game Cinematic Reel 2013

Here is the ChaosGroup Showreel on V-Ray for 2013.

Enjoy it!!!

Chaos Group Ships V-Ray 2.0 for SketchUp

V-RaySketchUp20_560

25 New Features Target Speed, Lighting and Visualization Quality; 64-Bit Rendering, V-Ray RT for CPU and GPU, Plus Support for SketchUp 2013 Now Available

Sofia, Bulgaria – 16 September 2013 – With today’s launch of Chaos Group’s V-Ray 2.0 for SketchUp, the access designers have to faster rendering, better lighting tools, and more detail in complex scenes has reached new heights. It’s the biggest expansion to V-Ray for SketchUp’s rendering capabilities yet, and it’s all thanks to the help of a vast and very dedicated group of beta testers.

if you want to read more… click here

V-Ray RT GPU for 3ds Max demonstration while setting up shaders

V-Ray-RT

A short video demonstrating the performance of V-Ray RT GPU while setting up shaders. click here

V-Ray for C4D 1.8 announced.

V-RayCAD

LAUBlab have announced a September release for the next version of V-Ray for Cinema 4D, using the V-Ray 2.45 core.

Check the following feature list published by LAUBlab:
*) marked features that don’t make it into the 1.8 in time will come short time after in smaller updates (1.8.x)
**) the v2.x (V-Ray 3 core) feature set given here from todays perspective. It is most likely to come, but can change. Regular updated info can be found in the official V-RayforC4D support forums:
forum.vrayforc4d.com/showthread.php?t=13698

click here for info

V-Ray 3.0 for Max – Beta Version

V-Ray3

New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade

Press Release:
Sofia, Bulgaria – September 4, 2013 – Chaos Group has announced the beta program for V-Ray 3.0 for 3ds Max – the most complete lighting, shading and rendering toolkit on the market. Everything an artist or full scale production team needs to tackle tight timelines comes standard with V-Ray 3.0. Beta testers will have direct access to the Chaos Group team, which will help make this artist-driven package even more appealing to VFX, arch-viz, and industrial design users in the coming months…

Click here for more info

Object Based Lighting with V-Ray Mesh Light

Object Based Lighting with V-Ray Messh Light

In this tutorial we can see how is possible to light objects based with V-Ray mesh light in Maya.
We can see how with using V-Ray mesh light and global illumination we can to create scenes without noise and black splotches.

more info

Light Cache Improvements

Light Cache Improvements

Also in Maya the ChaosGroup staff has carried new improvements for the light cache calculation in rendering phase.
here one video tutorial that shows you these upgrades.