Creating realistic rocks with V-ray
Posted on 21 May 2012 by admin
Tutorial by Daniel James Hatton
Part 1 of this tutorial shows a way to create very realistic looking rocks that can be rendered far away or for very detailed work. After failing to find a decent tutorial online I decided to start experimenting and I came up with this. I already knew how to make decent looking rock but I needed a way of generating loads quickly for a very rocky landscape. In Part 2 we are going to distribute those Rocks on a large scale using Vray Mesh Export and the Advanced Painter Plugin.
You need. 3ds Max, V-Ray, and Francois Mourlevat’s Asteroids Generator Script and the texture inluded in the scene file which is a modifies version of a texture I got from CG Textures.