Making of House to Catch a Forest

Author: Celestino Geronimo
Celestino is General Manager at Mushroom Multimedia located in Singapore.

“This is my interpretation of a Tezuka House by the forest, played with different foliage types as opposed to the original site itself. My intention was to achieve that “forest” look with lush vegetation while preserving the focal point which is the design of the house itself. It was a simple 3D exercise which I did to pass the time.”

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Making of GH House by Anton Cherenko

Author: Anton Cherenko
Anton participated in the GH House Challenge, winning an Honorable Mention Award for his entry. In this article, He describe the process of working on his images.

“I’m very happy to share with you the process of creating my entry for the GH House Challenge. This 3d scene was made with 3D Studio Max 2009, VRay render engine, OnyxTREE, Adobe After Effects and Photoshop.”

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House in the South of France

Image at night made with Vray 2.0 for JPGomins Architecture.

Take a look here > House in the South of France

Architecture Design

some work 3d visual in Switzerland , work done on software 3d max2011 + vray sp5 , pts CS2

A great example of right lights balance and good use of the best photographic concepts

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Making of Taliesin Mod.Fab.

Architectural visualization artist Matt Guetta shares his process of making Taliesin Mod.Fab – A project designed and built by students of the Frank Lloyd Wright School of Architecture. Matt was motivated in exploring Taliesin Mod.Fab as a personal 3d project, being fascinated by the well designed and sustainable project made by students, focusing mostly on lighting and materials. He also took the liberty to create a different environment for the house then the Arizona desert it was originally situated in.

Author: Matt Guetta

Matt Guetta is a CG and 3D Architecture Visualization artist based in France. Starting 3D as a hobby, he quickly became fascinated by the subject, and in 2009 decided to direct his career path towards 3D CG. Matt also has a blog in french about the subject which provides free VRay tutorials at mattguetta.com

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MOMA Design

3ds Max 2009, V-Ray, AutoCAD 2010, PS CS4

My thesis project. Museum of Modern Art in Rostov-on-Don. Do not set the goal to achieve photorealistic, the principal was architecture, but also received visas pomoymu not bad.

Take a look here > MOMA Design