Chaos Group Interviews Atomic Fiction

Kevin Baillie on “Looper”, “Flight” and cloud rendering

Find out how Atomic Fiction created futuristic cityscapes and flying vehicles for the sci-fi film Looper and created the VES award-nominated effects for the film Flight. Learn how the combination of ZYNC cloud rendering and V-Ray helped the team create 400 shots in record time.

Making of the Pontiac

pontiac-color

This project was a little springboard from my usual office work. I needed to rest after all Archinteriors and archmodels collections that i done in last year. The main idea of this work with old car abandoned in some wild area has got more then 2 years now and was invented by one of my team friends. He started to model a car and some environment, but decided to leave the project. Recently, he asked me to take a loot at it – this was nice piece of work and i decided to finisch it.

info

Rendering and Compositing Jewellery – 3Ds Max Tutorial

rngs3

Rendering jewellery can be tricky, especially if you want to have the final result on white, with nice reflections and shadows.
Here is a 3ds max and VRay method you can try!
It uses a couple of tricks or ‘cheats’ to get this result.

See more info here

The Making Of Farnsworth House by Romuald Chaigneau

Chaigneau

In this post we welcome to a talented young designer, Romuald Chaigneau, to make the legendary Farnsworth House.

To read his making of go to here

The Making of Gloam

In this tutorial artist David Elwell takes you through the production of a shot from his short Gloam.

 

Watch here more information

The making of “Helicopter model”

In this tutorial Sergej talks about his personal project “Helicopter Model”, selected for the Autodesk “Fake or Foto” challenge. Sergej discusses the V-Ray shading, lighting and rendering techniques he used to achieve great photo realistic results.

This tutorial is about V-Ray for Maya.

Vray Tutorial to create Manica Lunga Library

To recap, the Manica Lunga library is a dormitory built in the 15th century by the architect Giovanni Buora then converted by the Italian architect Michele De Lucchi. History to make sure some reading during your office hours, stats Site betray you, I offer a small making-of the!

Continue reading here (Making of in French)

PS3 Shards – Making of

© The Neighbourhood

3dsMax
Vray
Thinking Particles
Fume

Comped with After Effects.

Little making of from an old project. I developed a Semi procedural system built with Thinking Particles to react with helpers, also completed all the smoke and fluid passes, rendering and lighting.

Making of The Death of A Bird

Interesting production. Simple modeling and accurate texturing, enhanced by an excellent post production.

Modeling: 3ds Max
Rendering and Effects: Vray

Read this tutorial

Making of Spider

“My name is Andrew Averkin and I want to show you Making of Spider. Possibly you will expose something new on your own. I hope you like it. Initially I wanted to do animation of mechanical insect. I began work not thinking about which one insect I going to do. In the process of modeling I saw that insect look turns out like a spider and then I decided to do finished work. I was needed the pictures of different mechanical clock, details, cog-wheels, and also instruments of watch-maker. I began to search of pictures in the web and after a few hours of search I collected necessary to me information.”

Continue watching this tutorial