Making of Earthrise Cinematic

Bulgarian studio Genig has put together a nice video showing the making of their cinematic for the MMO game Earthrise.

The cinematic was created in 3 months by a team of 8 people using 3ds Max with V-Ray and PhoenixFD.

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Making of Rotunda

Making of Rotunda starting from modeling of each singular ornament, adding illumination, texturing and post production.

by Viktor Fretyan

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Tutorial Making of Abandonated Building

This work is one of most interesting images I ever did. The idea was a vision from my mind for abandoned building. I felt that I live inside the design and I worked with every single details as if it was the design itself.
It was very nice journey with the world of textures and lighting.

Read here Lighting Vray Tutorial

Making of Hotel Palace 5 Stars

Walid Layouni’s work. Production of Hotel Palace’s dining room with a classic and refined style.

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Modeling and V-Ray tutorial by Alfa Smyrna

the thought of Alfa Smyrna

“I believe that making sketches is a vital step in designing architecture or objects ; as well as for designing the images. For this bedroom, I took a slightly different workflow. I can call it “sketching in 3d” First, I had vision of this bedroom on my mind. I was imagining the sun falling down into the room, I was imagining about the wallpaper and bed…”

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Vray Tutorial on Kamu, Art Museum of Estonia

First of all thank you for reading this! Since this particular project is consisted of 10 completely different scenes I chose to explain the crucial parts instead of walking you through with only one scene. I had the chance to visit this building personally 2 years ago. As a matter of fact I found it out of pure luck just by wandering in the forest in Tallinn. It was 2 years ago as I said and I knew it immediately that I will do my 3d version of this at some point. And when it came I started with gathering all the information I could find on the internet. I downloaded literally all the photos I could get my hands on.

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Making of Tobacco Company Headquarters by Vladislav Dechev

Author: Vladislav Dechev

Vladislav Dechev is 26 years old 3d artist from Bulgaria. He’s been dealing with CGI for almost 6 years now, and in 2007 he established Wireframe Studio. Meanwhile he also works as an architect for an international company branch, based in Bulgaria. He made this renders of the Tobacco Company Headquarters in Sicuan, China. The design has a unique look, with a green roofs emerging from the ground covering the structural elements.

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Making of Royal Suite with V-Ray

Author: Walid Layouni

Making of suite in baroque style; beautiful photorealistic image made with excellent modeling and excellent complex materials.

Software used:

  • 3ds Max for the forniture
  • Maya for the curtaining
  • Vray 2.0 for Rander
  • After Effects + Photoshop for post production

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Making of House to Catch a Forest

Author: Celestino Geronimo
Celestino is General Manager at Mushroom Multimedia located in Singapore.

“This is my interpretation of a Tezuka House by the forest, played with different foliage types as opposed to the original site itself. My intention was to achieve that “forest” look with lush vegetation while preserving the focal point which is the design of the house itself. It was a simple 3D exercise which I did to pass the time.”

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Making of Taliesin Mod.Fab.

Architectural visualization artist Matt Guetta shares his process of making Taliesin Mod.Fab – A project designed and built by students of the Frank Lloyd Wright School of Architecture. Matt was motivated in exploring Taliesin Mod.Fab as a personal 3d project, being fascinated by the well designed and sustainable project made by students, focusing mostly on lighting and materials. He also took the liberty to create a different environment for the house then the Arizona desert it was originally situated in.

Author: Matt Guetta

Matt Guetta is a CG and 3D Architecture Visualization artist based in France. Starting 3D as a hobby, he quickly became fascinated by the subject, and in 2009 decided to direct his career path towards 3D CG. Matt also has a blog in french about the subject which provides free VRay tutorials at mattguetta.com

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