Vray Tutorial to make the leather
This small tutorial shows simple way how to make this kind of material.
This small tutorial shows simple way how to make this kind of material.
In this short tutorial I will show you a simple way to create correct bump map for textile material.You are able to create any bump/displace surface using this way.
In this tutorial we will try to map a tree (main branches) using useful feature called pelt mapping.
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In this article, Myqel and Pendzel show you how to use it. You will find here 2 parts, first for standard rendering job and second for postproduction in Photoshop.
You know what proxy can do now I will explain how it works. Proxy is an object that allows you to import mesh from external file at render time only. This can save a lot of memory while you work on your scene. For example, you have a lot of high-poly trees and you really don’t need to see them all the time in viewport. By exporting them to V-Ray proxy you can speed up your workflow, and you will be able to render more polygons.
In this tutorial I will show you how you can create self emitting lamp.
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The scene consists of a round patch of grass, the house in the center and trees surrounding it. They had to be close to each other so you couldn’t see through them, creating the impression of a forest. For every camera view, I added, removed or moved trees and foliage to shape the composition.
Tutorial by Daniel James Hatton
Part 1 of this tutorial shows a way to create very realistic looking rocks that can be rendered far away or for very detailed work. After failing to find a decent tutorial online I decided to start experimenting and I came up with this. I already knew how to make decent looking rock but I needed a way of generating loads quickly for a very rocky landscape. In Part 2 we are going to distribute those Rocks on a large scale using Vray Mesh Export and the Advanced Painter Plugin.
You need. 3ds Max, V-Ray, and Francois Mourlevat’s Asteroids Generator Script and the texture inluded in the scene file which is a modifies version of a texture I got from CG Textures.
In the following tutorial we will create an advanced rusty metal shader.
Although the tutorial makes use of vray renderer’s vray blend material, you can also use shellac material if you are not a vray user.