HDR Skydome tutorial
A Tutorial to understand the production process’ bases of HDRI map.
Edited by Peter Guthrie
A Tutorial to understand the production process’ bases of HDRI map.
Edited by Peter Guthrie
A quick tutorial on adding dirt to specific materials in Vray. A very useful application of the vraydirt shader in Vray is to make materials look dirty/weathered. Used in it’s basic form, with default settings, vraydirt can be used to add a general darkening around edges/corners in your 3d model. It can also be modified to affect only areas directly below 3d features.
Many people don’t seem to realise that there is more to a HDRI map than only a pretty picture. Since you usually have to decide on buying HDRI maps from examining low dynamic range previews, it’s important to know what to look for and how to spot bad quality maps.
This article will help you in doing just that, with a strong focus on the dynamic range which is usually overlooked, especially by the providers of HDRI maps.
Read here this tutorial
This tutorial is a brief overview of what you will be able to do with Vray, one of the most popular rendering plugins for 3D Studio Max.
This tutorial was created with Vray version 2.0. Please do not email me with questions about this tutorial if you are using a Vray version prior to V-ray 2.0, since the answer to your question is most likely that you’re using a older version.
Author: Matheus Passos
3D artist located in Bahia / Brazil doing Computer Graphics since 2010.
Matheus Passos created the Loft scene as a personal project inspired by the works of MIMO Studio and Insomia Architects from Poland
Rendering a liquid in a glass can prove to be problematic. If you model it like in real life, the polygons located at the interior of the glass will be microscopically close to the geometry of the liquid, which can result in coplanar faces and therefore, artifacts when rendering.
Software used: 3ds Max, Photoshop, V-Ray
This tutorial teaches how to produce realistic snow with displacement map
In this tutorial, we will illuminate an exterior architectural scene with help from Vray and a HDR image (High Dynamic Range Image, or HDRI for short) from Hyperfocal Design.
3ds Max – Vray – HDRI Skies
A tutorial that explains how to use the vray2sided material in order to obtain materials like lampshades, curtains, etc.
Or more specifically how to create a field of grass using vray proxy objects and the vrayscatter plugin.
Software used: 3dstudio Max, vray (should work with mentalray proxies too), vrayscatter (for alternatives see below), advanced painter (free script)
A Great Tutorial shared in two parts