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Making of Earthrise Cinematic

Bulgarian studio Genig has put together a nice video showing the making of their cinematic for the MMO game Earthrise.

The cinematic was created in 3 months by a team of 8 people using 3ds Max with V-Ray and PhoenixFD.

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Chaos Group interview with Method Studios

VFX Artist Scott Metzger of Method Studios talks about the the work they did for Halo:Reach, and how they use V-Ray for Maya in production.

โ€œHere at Method we have been using V-Ray for Maya since the beginning of its development. It has had huge success in house for feature and commercial work large and small. Having multiple renderer support inhouse it’s a head to head vs match to final only the best images.โ€

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V-Ray render engine in action for Avatar!

Exclusive interview for 3DVF with the French 3D artist Aymeric Aute from Prime Focus VFX. He shares his experience during his creative work for the James Cameron’s epic motion picture Avatar. He takes us to an impressive trip across his professional history, explaining his migration to the 3D and the opportunity to be part of the starting team on Avatar.

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10 Years Vray – Anniversary Wallpapers

Chaosgroup offers you a unique collection of V-Ray wallpapers featuring our anniversary logo and our special visuals dedicated to the latest CG events we attended. Celebrate V-Ray 10th anniversary!

Download V-Ray wallpapers here

Making of Rotunda

Making of Rotunda starting from modeling of each singular ornament, adding illumination, texturing and post production.

by Viktor Fretyan

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Vray Tutorial to make the leather

This small tutorial shows simple way how to make this kind of material.

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The Chase

A story about the art of aging….enjoy ๐Ÿ™‚

10 Years V-Ray

In 2012, Chaos Group Celebrates V-Ray’s 10th Anniversary.
Join us in celebrating ten years of hard work, inspiration, and of course, a little bit of chaos! Take a journey into the making of V-Ray and see how it all started. Win great prizes by entering the Anniversary challenge or simply by taking our survey.

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Tutorial on creation of realistic Bump Map

In this short tutorial I will show you a simple way to create correct bump map for textile material.You are able to create any bump/displace surface using this way.

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How to use Pelt Mapping

In this tutorial we will try to map a tree (main branches) using useful feature called pelt mapping.

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